Leveling Up the Learning with Interactive Course Tools
Concurrent Session 10
Brief Abstract
Participants will explore a tool called H5P and participate in a collaborative brainstorming session to identify ways online activities can be implemented to support engagement and connections. During the workshop, participants will work together within an H5P activity that captures their ideas and creates an exportable document for future designs.
Presenters
![](https://olc-conferences-prod.s3.amazonaws.com/s3fs-public/styles/medium/public/T2AQGL2G3-U5M5MUXFD-4dcf4fbb14be-512.jpg?itok=JbCUZ5YN)
Extended Abstract
Designing and developing engaging learning experiences is an important part of the instructional design process. For in-person, distance, and blended learning experiences, it is important to explore different possibilities for content delivery and select the best option that fits your learners' learning space, needs, skills, and goals. When educators and designers understand the numerous possibilities of activities, it opens the potential for creativity that can be used to effectively deliver content to any learner.
For OnRamps, a dual enrollment initiative at The University of Texas at Austin, two of our main focuses are our students' online learning and instructors' professional development experience. Through a brainstorming session such as the one participants will experience in this workshop, our designers generate a variety of ideas on how content can be delivered through online interactive activities; how it can support different learning pedagogies and andragogy; as well as how it can align and reach the learning goals of existing activities. With these ideas, educators and designers can work with other curriculum and subject matter experts to build synchronous and asynchronous activities that support engagement, and allow learners to build connections with the content and each other.